======================================= Overview: =======================================
A fun little applet that explores the use of geometry instancing techniques to create an interactive and responsive experience.
We do a lot of interesting screen space -> 3d space location conversions to make this happen as well as some advanced vector maths (who doesnt love vectors?).
Build using TD2020:24520
======================================= Requirements: =======================================
Built using TD2020:24520 - nothing but native Touchdesigner
Open and run the software from the .toe file.
In performance mode the eyes will follow either a random noise x/y location when no interaction is detected, or the mouse as it moves across the screen.