======================================= Overview: =======================================


A fun little applet that explores the use of geometry instancing techniques to create an interactive and responsive experience.


We do a lot of interesting screen space -> 3d space location conversions to make this happen as well as some advanced vector maths (who doesnt love vectors?).


Build using TD2020:24520


======================================= Requirements: =======================================


Built using TD2020:24520 - nothing but native Touchdesigner






Open and run the software from the .toe file.


In performance mode the eyes will follow either a random noise x/y location when no interaction is detected, or the mouse as it moves across the screen. 

Touchdesigner - Particle Face